SWGTT Features Wiki Table of contents Comunity

 

RSS
Quick Search

Advanced Search »

SWGTT Categories

Collections Combat Ground Combat Space Corellia Dantooine Dathomir Deep Space Endor Enginer Tecnhics External.xls Heroic Encounters Hispanos en FarStar Kashyyyk Kessel Sector Lok Mustafar Naboo Nova Orion Profession Bouny Hunter Profession Comando Profession Entertainer Profession Jedie Profession Officer Profession Trader Domestics Profession Trader Structures Repeatable Quest Rori SWGTT Maps Talus Tatooine Wiki Help Wiki Project Yavin4

Newest guides

  • None

The Wall of Fine Gentlemen and Contributors

Jeray ES/FarStar

CNEO ES/Chilastra

Iestop ES/Naritus

Chupachus PO/Chimaera

LuisNan US/NA

Anonymous GB/Chilastra

Anonymous PO/Chimaera


Make a Donation



Image

Welcome Monday 2012/02/06 03:00 There are 298 active documents
Guide version 3069

Currently rated 1075748 by 251 people

  • Currently 1075748/5 Stars.
  • 1
  • 2
  • 3
  • 4
  • 5

Red Hand Squadron Elite Advanced Xwing at Chilastra

Red Hand Squadron Elite Advanced Xwing at Chilastra


Edit

1. Introduction

The prerequisite for this quest y to fly to the Kahyyk station and complete the escort missions for the Civilian guild.

Once you have completed the escort missions from Kashyyk station, you get the chance to take a mission that is a little more "Challenging." This will give you access to one of the high mass fighters. I won't go through the details of the previous missions, this is for the final mission only.

The deal is this, you have to intercept a stolen Rebel corvette, take out its escorts, and then capture it and escort it back to the station. 2 aces can do this mission without much difficulty, but it can also be soloed.

Edit

2. First part

- Destroy the escorts. Easy enough for a master pilot, they're all Tier 4 and 5 fighters and bombers - just make sure you don't land any hits on the corvette, or that will make life difficult for you.

Edit

3. Second part

Edit

3.1. Objetives

- Disable and capture the Corvette. This is a Corellian Corvette (just like the one that needed to be destroyed to get master pilot in the first place).There are two different ship configurations for soloing this corvette:

Edit

3.2. Tactics

Corellian Corvette

Corellian Corvette


1.- Using SPACE BOMBS. Get a mark 2 Spacebomb launcher and load it with a pack of at least 4 bombs OR

2.- Using just a good blasters.

The tactic is not so different in both cases. I personally don't use missels against any corvette but feel free to use them if your weapons are not strong enought.

In any case, as long as you didn't hit the Corvette in the first part, then you can just saunter up to , lock the Corvette weapon 5 and destroy it.

The Vette is unarmed under bellow and u can easilly lock your space bomb (or blasters) onto the Primary Shield Generator, and fire. It may take 2 shots. with Space bombs. After that, do the same for the Secondary Shield Generator (again, may take 2 shots with Space Bombs). Once that is down, use your guns to take out the engines. Wait a minute or two, and the corvette will be captured by friendly forces - with all it's weapons intact

It is important to know that once you have destroyed the weapon number 5 the corvette is absolutelly uncovered around its behind area and it is an easy objetive till you maintain your flying course behind the vette. This tactical movement against the weapon 5 is the main Master Pilots secret to engange vettes in all the cases, Turning Vettes included.

Top Edit

4. Third part

Image

Once the corvette has been captured, assume an escort formation with it. You will soon be attacked by more tier 4 and 5 fighters. Word of advice: Don't destroy them, just disable. Chances are the Corvette will destroy them once you disable them, but it slows the spawn rate down (which is good, because the last things that spawn on the mission are Tier 5 gunboats). If and when the gunboats spawn - don't touch them, the player with the mission should keep well out of the fight, and if the systems on the corvette get too low, then a wingman may be required to do a suicide run (by this I mean attack as many of the gunboats as possible to draw them off the Corvette - it is likely to lead to that wingmans death, but you can repay them by doing the same with their mission ). Once the corvette gets close to the station, it will warp out and mission complete.

Edit

5. Fourth part

Assuming the player with the mission hasn't been killed in parts 1-3, they can then go to the station (either Rebel or Kashyyk depending on the start point) and claim their reward, which will either be the Heavy X-Wing (with 180k mass) or the Vaksai Black Sun Prototpe (which i believe is an Ixiyen with 150k mass).

Top
(c) 2007-2008 Sodynet.eu All rights reserved. This site is in no way affiliated to Lucasfilm, Ltd. or any licensee of Lucasfilm, Ltd. products and services. All trademarks mentioned here are property of the respective trademark owners.

ScrewTurn Wiki version 2.0.31. Some of the icons created by FamFamFam.Maps base API by Maplib